lol I just though it was measured from eye level or something cuz MSL is higher than airport altitude on ground
In-Flight Assistant used visual notifications for all warnings and call outs when the audio is turned off in the app.
The actual countdown just before landing isnât there, because thatâs played from within IF.
âMinimumsâ is in there though, so that might help.
Is there a need really? You know there is the AGL altimeter?
If you create a feature request, for which you would like others to vote, would it not be a good idea to explain what GPWS means? Just a thoughtâŚ
With regards to this wide statement, on what information is this based?
I hardly ever use a headphone when flying or controlling on Expert. And I get the idea @Pinecone⌠đ
Iâd say it is a good thing. Not many airliners use huds and the ones that do are not like the HUD that is currently implemented. Plus all other major flight Sims use a live cockpit with no use of artificial HUD to help you. I believe itâs time infinite flight users came to the reality that you must start using the live cockpit instead of relying on this fake HUD. It makes you a better pilot when you do so as using the cockpit is basically mimicking how itâs done in real life.
@xsrvmy. MaxSez: âFloaterâ⌠Clean it up. A Landing is a 2 part procedure; âRound Outâ Then âFlairâ! A âRound Outâ requires leveling wings, de crabbing (when necessary) assume straight and level configuration just out of ground effect then the âFlairââ⌠Always on speed.
Try it youâll grease it every time no matter the aircraft type.
Regards, Max
Same ;)
Screen estate is a problem on a phone simulator and HUD does exactly that - instruments without taking up screen estate.
With live cockpit I have to squint to see anything so I canât even focus on flying. Itâs wayyy to small on a phone.
Also another issue with screen estate: ATC meni literally covers the instruments
Uhhh⌠I donât play with headphones.
Unless Iâm at school. And I donât generally play IF at school. Usually patterns at someoneâs ATC tracking thread.
Id say screen estate only becomes an issue when the developers start introducing clickable switches. However the way theyâre approaching it now is by angling the cockpits cameras where majority of the like cockpit is on the screen without you having to mess around with the camera and zoom in etcâŚ
read this post @Altaria55
well how small the text on the instruments are is still a problem for takeoff⌠I canât focus on multiple parts of the screen at once.
Itâs called scanning. Not something easy to pick up on, especially scanning quickly. But itâs an option that takes a little time
How do you scan text that is barely readable
TBH I did some hand flying with A320 just now with the live cockpit and it was fine but with more things going on with ATC and stuff it becomes problematic. The live instruments are entirely covered by the ATC menu.
I agree with you on this HUD things, but in that case weâd need a bigger screen, because you canât grasp everything if youâre on a phone. Also expect two/three sims for phonw, rest of them are on the phone.