First, I have been spending an adequate amount of time simply lurking on the ground at times to further improve my IF workflow for procedures whilst also being given the opportunity to listen to ATC on the ground to get an idea of the controller(s).
Yesterday evening, late, or early this morning (00:30PDT), I was parked at KLAX- should be Terminal 2; Gate 11 I believe. My flight plan was filed and was KLAX (at the time the controller was pushing out aircraft opposite the pattern I anticipated;) so I needed to make small adjustments to my anticipated WPs for my departure out of KLAX.
There were maybe three aircraft on the ground. I decided to open my settings and tweak a few controls:
- assign a parking break button; versus holding brake.
- move fuel dump off primary controls because I rarely fly an airliner or require it (atm)
- apply a control to reverse thrust
- remove flaps full controls all together
Anyway, the violations appear to be caused by ground speed issues.
Again, parked, parking brake on, engine off, master power on, map up, settings window up (game paused, right?) at least it says paused.
There is no replay because I never left the ground. To my knowledge I should have never moved off the gate as I didn’t push back.
Now, what I believe happened.
When you’re editing controls and you remap/bind keys or whatever you’re doing; even if you’re pushing the key to unbind and remap it to another- it triggers.
I recognize the FEATREQ in this and I’m not putting that here. But I would like to understand if I should anticipate what I could only describe as unexpected behavior from the game while in pause.
It’s interesting because the other day my iPad had some dialog pop up in the middle of the night and it caused the game to pause at FL410 (casual); mid route. It literally was paused. Came back in the morning and I was essentially in the location it paused at with same fuel etc… in the air (resuming)
While on the ground within settings of the “game” not any IRL simulation aspect; violations occur simply because the game delivers unexpected result when modifying controls.
Do I just accept this as an issue I created because I modified my controls and the plane some how ended up somewhere doing some thing that I have no record or knowledge?
Seems odd. Just hoping to have some clarity for the future or any steps to rectify if any are available.
Attaching screens of “replay” and logbook. The second spawn in above the violating replay is me spawning to check why I had violations.
Sucks to get violations for something I’m unable to prevent except for modifying controls while at the launch screen which makes for inefficient abilities to improve play while within an instance.
Seems like belly aching but I’ve been very intentional in maintaining absolute positive reputation within IF and this kind of… well nuked that.
Appreciate any insight.
edit sorry for the long running posts and self-reply now, I was just trying to add more information. I’ve created some screens from the replay as well to share here for your enjoyment whilst I patient wait to rectify.