After spawning, we have our main screen, with at the bottom the horizontal user interface bar. This has great flexibility on the different info & interfaces we can select on each position. Great feature in IF.
Starting from left to right:
• Airplane Load - Allows me to see how heavy I am and if I’m over MLW/MTOW.
• Fuel Remaining - Gotta make sure I have enough fuel to get where I’m going!
• Altitude AGL - I like to get it to 2’ or 3’ sometimes. 👀
• Yoke - Probably the least beneficial part of my interface bar. I just like having it there in the middle.
• Distance to Destination - I like to know how far away I am from where I’m going!
• ETE to Destination - I have to know how much longer I’m going to be flying for!
• Flight Time - How long have I been in the sky?
1.Always need to know how much fuel is remaining to know if I can make it and worse case scenario having to divert to another airport
2.Seeing the fuel flow is critical to know to know how much fuel you are burning and gives a better estimation of fuel time remaining
3.Aircraft load is key for landing. Helps me make sure I’m below max landing weight and lets me know if I need to make a fuel dump or some patterns to burn the fuel away to make a safe landing
4.Ground speed I use for taxing and to help me maintain a safe distance with an aircraft in the sky or help me with my formation flying
5.Use this to know how long I have to the next waypoint to make sure I have time to reach the altitude I want by that waypoint
6.I use Dist to Dest to know when to start descending which is usually do around 150 -180nm out, unless I’m using charts or real flight plans
7.Always like to know my flight time…Odd times I might change flight time to know any other information
Interesting you have Bearing in there. Do you this only for VFR flights, or do you have it on always?
On an IFR flight, your flight plan tells you where to fly…
I always have it there even during IFR flights. The reason for that is that I hate how the NAV behaves with a FPL sometimes. The plane is always flying directly on the line and when there is a bigger turn or I have to change the FPL the plane is overcorrecting its course to get back to the line.
So what I do is that when I change the FPL midflight or there is a bad turn coming up, is that I deactivate NAV, change the heading manually with the Bearing and then reactivate NAV after I set my FPL to fly direct to the next WPT. That way I don’t have those weird course corrections.
Local Time (Sim) - interesting to see the current time in the area I’m flying through.
Zulu Time (Sim) - using this and #1, I can see which time zone I’m flying in. This also helps with event times (I’m too lazy to look at my watch).
Altitude AGL - make sure I clear terrain properly, also helps me with landing.
Yoke - helps me make sure my roll-axis is calibrated properly.
Load - Lets me know what speed to fly at during final approach. Load is especially useful for me since it’s easy to quickly swipe to Fuel Remaining or Flight Time from Load.
Dist to Dest - planning my descent.
ETE to Dest - to make sure I land in time for supper. :)
Airspeed (if im flying in wing view i can see my speed)
2 AGL Altitude (To butter)
3.ETE to Dest
4.Yoke
5.Dist to Dest
6.Fuel Remaining
7.Ground speed (so I can taxi in outside view)