So I’ve recently come across this topic:
Pilot errors deserve a violation flag
and it inspired this idea: Adding a new layer of system supervision on expert server. that is:
automatically reporting a user who is at fault of a collision on the ^ground^ only. How this would work: enacting a level 3 violation to the player with the highest velocity upon impact. thus, fault is determined by ground speed.
the problem with my idea tho is head-on collisions, i guess both people would receive violations since you both should have done something to avoid each other lol. Also, this wouldn’t apply very well if some one is blocking a taxiway.
if this proves not to be reliable enough, instead of issuing a level 3 violation, it could simply remove the offending user from the session
overall i think it’s an effective method to improve the ES experience for realism-seekers. after all it designed for experts. Without IFATC presence, crowded airports usually become part of the casual server if im being honest haha