Hi everyone 👋,
Recently I had communication issue with connection to the frequency on Expert. I was unable to see Tower and ATIS frequencies.
Similar situations happen from time to time and this is very stressful when after rather a long flight you can’t contact the controller. After some time thinking, I came up with a way out of such situations. This will prevent people from getting ghosted and help controllers and moderators not to be distracted by disturbing messages on the forum.
Now let’s go ahead to the idea.
How will it work?
First of all, there will be a script, which will do the main work.
The script can scan all available frequencies on the live server at the current airport (the airport must be chosen as a destination) and all freskansquencies you have at the moment. And only if there are some problems with your communication (if only script detect a difference between this two scans ), script will allow pilots to use this command/alert. This will help to prevent people from spamming and trolling the ATC controllers.
After an alert button was pressed there will be 2 important things.
First is that guard message will be announced for pilots and for ATC.
And second is that Squawking aircraft will be marked in red color.
A guard message can sound like this: “Attention all aircraft, please be attentive as there is an aircraft alerted squawk 7600.”
Continue approach or divert?
If the airspace isn’t too busy, aircraft can continue approaching/ landing. ATC can control other aircraft to avoid collision and the pilot of lucky plane can follow rules and sequence by himself. Of course pilot must understand that all actions he is doing can lead to ghosting.
But if the airspace is too busy? It happened during FNF for example?
If the airspace is too busy, ATC can give global/private message to alerting aircraft “The airspace is too busy, please divert to the nearest convenient (suitable in size) airport.”
Do we really need this?
I think that this feature is must-have thing. We don’t know how long this communication issues will be in the game and at the same time people want to have more realism. And it’s great when we can combine this to broblem into one decision!