Does anyone remember how the sea surface looked like before the Global? I have to admit I was very disappointed after the first flight when I realized that there was no longer sea (water) surface reflection. Ok, now we have Moon and Stars, but the moonlight is the best if you can see it in the sea. So, this is not request for something new, this is request for something what we had, but lost with last update.
It had to be removed, since all the terrain pre-global was hand-made, it would take alot of work to do this and would require the removal of some pieces of terrain such as beaches and small island, and we would not be able to have the different cioulor blends in the ocean.
i think it could get quite difficult on the coast lines to get a smooth transition to the land area, also when you add this high water quality back you have to do it everywhere in my opinion and im not sure how well that would work for rivers or around small islands
I completely agree. for example, when you are in a short finish in San Francisco, the texture of the sea with a matte green color that looks like a game of 1980 and not of this generation as the texture we had before, which was exceptional, is painful.
I bet there are companies that have globally mapped data that distinguishes land from ocean/lake/river etc. FDS could buy the data, and use the original water from the last release instead of the imagery they currently have.
I do miss that beautiful water rendering and flying low level over the waves, but the trade off for global I feel has been worth it. Beside this just a new beginning for FDS, I’m sure they want to update this and many other things in the near future : )