Runway/taxiways sand colour glitch

I’m finding at mostly 3D airports that when you are taking off outside view at rotation time (behind your aircraft) and are parked at gate (but under belly view behind engines) the taxiway and runway goes to a sandy brown colour like the terrain then changes to normal if you move the camera?

I experienced this on the nose view of the B77F, all high graphics but rendering resolution on medium

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