This topic is really a question about the amount of free working memory (RAM) we have on our (older) mobile devices, in relation to the stored Replays we carry. I was triggered by a reply on a thread in Support, where it was suggested that the Replays on our device take up memory, and thus can affect performance.
So my question to Developers and Support people is: do the Replays we carry on our mobile device take up memory while flying (or controlling), and is it wise to delete old Replays to ensure good performance?
While I don’t have a problem to report, I do think this post should be in Support. If a moderator thinks otherwise, feel free to move it.