Rendering technique 22.1 fixes

While I’m all excited about 22.1 new features, I’m also curious to know more about rendering technique to fix clipping on wings/buildings.

We’ll see that! But no doubt it will be perfect

So far so good! No more clipping wings and walls (even at small angle)


Ngl, this was quite an annoying bug

That’s good… thanks for screenshot. Is the graphic glitch in fan blades fixed too?

I can confirm that the fan blade glitch still exists.

Hopefully that’s addressed soon too.

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