Rendering technique 22.1 fixes

While I’m all excited about 22.1 new features, I’m also curious to know more about rendering technique to fix clipping on wings/buildings.

We’ll see that! But no doubt it will be perfect

So far so good! No more clipping wings and walls (even at small angle)

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Ngl, this was quite an annoying bug

That’s good… thanks for screenshot. Is the graphic glitch in fan blades fixed too?

I can confirm that the fan blade glitch still exists.

Hopefully that’s addressed soon too.

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