Realistic Rudder and Nose Wheel Steering Transition.

Here’s the idea I just added, which I’ve been thinking about for a few days and which should interest Infinite Flight pilots and developers

What about flight controls check and for aircrafts with no tiller?

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Yeah a taxi physics like this when you can feel the wind the more you get in speed and the aircraft can kind of skids on the runway with its own mass as you apply rudder corrections…

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I’m thinking about it, it won’t be very complicated! Are you talking about GA planes like the Cessna?

The solution is at the top of the topic.:wink:

Still doesn’t answer how I can enable rudder when doing flight controls check am I right?

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IRL, the nose wheel doesn’t turn when the aircraft is stopped . But the rudder still moves during control checks.
IF should separate rudder movement from nose wheel steering in this situation to reflect reality better