The latest round of Open Beta builds continue our focus on stability, visual fidelity, and system reliability. While there are no headline aircraft announcements in this update, there are several meaningful improvements that affect day-to-day flying.
This cycle centered on three areas: shadow rendering, propeller visuals, and autopilot/ATC reliability, along with a number of crash and stability fixes.
Thanks for all of these updates and fixes! The visuals look even more phenomenal now! I see the visual aspect is one of the top priorities, so I was wondering if the replay visuals are going to be improved anytime soon, or if it’s considered a secondary aspect to improve in the future…
Thank you for all of the hard work anyway!
The aircraft jerks when you return to a flight due to the winds updating as they do not update while in the background on AP+. If the winds are similar the aircraft barely does anything, if its a major shift to when you left the flight then it will be a bit more jerky but will settle in a few seconds.
The smoother autopilot during turns and the improved shadows greatly enhanced the experience! I hope they can improve performance; on my 10th generation iPad, playing in busy airports is still very difficult due to the frame rate drops
It’s a downside of V1 of AP+, we will revise it but it’s more involved to do it with winds. There are more pressing matters in terms of getting this update shipped finally.
So no, not yet. We’re picking away at some low-hanging fruit in the meantime that won’t open new cans of worms.
What do you mean? If you’re asking what’s changed, it’s all in the change logs and in the blog article. If you’re asking why the update, it seems that the staff are making a big effort to keep us updated, which I think all of us very much appreciate!