What is ocean dynamic topography?
ocean dynamic topography, are highs and lows on the ocean surface, similar to the hills and valleys of Earth’s land surface depicted on a topographic map. These variations are expressed in terms of average sea surface height relative to the Earth’s geoid. The sea surface height (SSH) is calculated through altimetry satellites, which determine the distance from the satellite to a target surface by measuring the satellite-to-surface round-trip time of a radar pulse.
Why is this needed for infinite flight?
Ocean Dynamic Topography is useful in Infinite flight to make the flat boring ocean have depth to it. Making it 3d instead of 2d. It will make the world feel deeper and it should make it easier to bring back animated waves. Although we won’t be using the ocean unless flying boats are added it just makes flying over the ocean not so boring and bland.
This will definatly be difficult to bring in to the game but would be a great addition for a good looking game.