Does the community at large not know that SIDs and approaches have speed restrictions? I just see so many aircraft doing like cruising speed as they descend and approach 10k and I am just wondering if realism doesn’t appeal to the community at large.
If IFATC are on and give speed constraints, that’s fine and expected, however if no IFTAC we can fly at a reasonable speed 250 knots below 10,000 and slowing down for the app, if they’re not bothering you or interfering with your flight leave them be. Making a fuss over nothing in my opinion
I would say most do not understand speed control in general.
Most users just try and do flights as quickly as possible…
Only a minority of us care about realism.
I think that is a lot to expect for a mobile sim. I’m not sure I’d even expect that level of preparation and knowledge on a desktop sim either. If speed is a problem, ATC can handle it.
That being said… Free STAR/SID plates available on Sky Vector.
How to here: https://youtu.be/CuBq_P_7nPo?si=Orx1pszVtIIm84s8
I got a DM not long ago about a guy complaining that I was doing 145kts on a 2 mile final because he was behind me ![]()
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holy airball, ppl trying to do quick flights do not represent most of the IF users, most people try to do them realistically but not excessively slow or excessively fast, just with the current speed restrictions
I generally start gradually reducing speed from 250 kts to 200 knots, maybe 10-15 NM before turning to intercept the localizer….but anywhere before that under 10000 feet, I always fly 250 kts unless ATC tells me otherwise. And btw, I’m definitely one of the players who really care about realism, so if what I do is unrealistic, please let me know!
And what he complain about?
Of course you’re doing 145, you’re on literal final and you can’t go any faster.
Something about the winds being calm and is it necessary for me to go that slow. He landed while I was still on the runway. Not really my problem he couldn’t properly space nor have the patience to go around lol
what was he flying? And I’m guessing he’s the kind of pilot who lands at 200 something knots and takes the very first exit he can.
I was in a 757 and he was in a A350
Isn’t both planes landing speed rated for 140-160 knots? Not sure why he’s complaining about you going too slow.
how fast was going before he made that complaint?
160 is definitely too fast for the A350, at least in my experience. I usually approach somewhere between 140-145 knots, weight dependent.
I think 145-150 kts is the right speed on average before touchdown for the a350.
In theory, and especially in a simulator where safety margins aren’t as critical, you can treat angle of attack as the fundamental guide to speed. AoA is the primary variable, while speed is simply the operational shorthand we use in real life for fine tuning, aircraft separation, and airframe stress limits.
In sim flying, “flying the wing” by AoA is especially useful when frequently flying across a wide variety of aircraft types. This makes particular sense during approach and landing, where AoA directly governs lift and stall margin, and also during climb, where staying below a maximum AoA is what prevents getting too slow (not just stalling, but getting trapped in a drag valley which pulls you toward stall from insufficient available thrust).
And using AoA to estimate speed related to fuel economy is another issue: The angle of attack that gives best glide is the same AoA that maximizes lift‑to‑drag, so it’s a solid proxy for the fuel‑efficient flight.
I just follow the basic speeds tbh, do not exceed 250kts below 10k.
For me, I drop to 250 by the time I’m at 20,000 ft cause I always keep forgetting to do that by the time I’m at 10K and I’m going at 300 something knots and then I get the overspeed warning so I have to pull up fast to get back avoid 10,000 to avoid getting a speed violation as I try to slow my plane down.
So, I gave a more general “speed usage” consideration in my prior comment, but the op is apparently talking about the meaning below.
But why not keep the speed up unless traffic or tight turn radius says otherwise (we need to make various other “sim realism” adjustments to irl situations, such as restricted airspace and runway usage, so why not here?):
Top 20 airports with STAR/SID speed restrictions (≤250 kts ABOVE 10K):
KJFK – New York JFK
KLAX – Los Angeles
KATL – Atlanta
KDFW – Dallas–Fort Worth
KSFO – San Francisco
EGLL – London Heathrow
EGKK – London Gatwick
EDDF – Frankfurt
EHAM – Amsterdam
LFPG – Paris CDG
CYYZ – Toronto
CYVR – Vancouver
RJTT – Tokyo Haneda
RJAA – Tokyo Narita
VHHH – Hong Kong
WSSS – Singapore
ZBAA – Beijing
YSSY – Sydney
YMML – Melbourne
(bonus) KORD – Chicago O’Hare
In my opinion, I don’t believe infinite flight users should be expected to fly in accordance with real world procedures. I really don’t care how fast people go/whether they comply with STAR restrictions and to be completely honest, I almost never refer to IFR procedures myself. Be mindful of others but do it your way… If you want to be ultra realistic then fill your boots! Personally, there are many real word considerations that I never think about in Infinite Flight. Everyone’s got their own style - as long as we are mindful of others, I wouldn’t stress. Cheeeeeers eh!