When I land a B737-700, all looks good. Nice touchdown on the main gear, but when the nose wheel touches, it bounces slightly. It looks to only be a little but I can detect air space between the tire and the runway for a split second.
Should the nose wheel “stick” on first contact or is the bounce normal?
It does look realistic, that’s for sure. Not like a hobby horse or anything like that…
I do set spoilers to “arm”. When I flare, the main gear lands and I just hold the yoke until the nose gear touches. I was wondering if I’m missing a step in between.
This is known to happen with planes, real and in game, if you touch with brakes activated. They pull from underneath the plane, pulling the nose down. Also, to reduce this/eliminate it, once rear gear is down, do another flare if you want to call it, to slow your rotation speed just before the wheel touches.
That’s actually what I was thinking. I hold the yoke steady until the main gear touches and by then the spoilers have deployed. I’ll try to add a bit more flare after to slow the nose gear touchdown. I’ve seen video of airliners slowly lower the nose while landing, almost like a second landing - mine don’t seem to do that.
I recall the Space Shuttle landings where Mission Control (or whoever) would count down the main gear touchdown AND the nose gear touchdown. Truly, two “landings”.
Funny thing is I try to imagine how a passenger or crew would feel during my IF landings. That’s why I leave the “fasten seatbelt” light on. :)
I think the softest manual landings you can get are from the A380. Even after spoilers armed before touchdown. Don’t arm the brakes until the main gear is down though.
I’m not sure how it works IRL, all I know is they have auto brakes set, which I assumed they activate once the main gear touches down. Maybe I’m wrong, if so, my bad 😁
I’ve looked it up, they do activate immediately after touchdown until the pilot presses the pedals to start manual braking or pushes the throttle for a go around 😉