Nigh Time Lighting & Moon

First, this is not hate.

I finally tried version 26 of Infinite Flight and overall, the experience is excellent. The realism of the sky (at day), the dynamic aircraft shadows, the maps, and the improvements to flight planning are all very well done and noticeable.

However, there is one aspect I am not happy with at all: the nighttime lighting.

In previous versions, when there was a moon—especially during full moon nights—the terrain was visible thanks to a subtle bluish glow. It may not have been physically accurate or realistic, but it worked very well visually. It allowed you to enjoy the scenery while still feeling like you were flying at night. Personally, I would even adjust the date to match lunar phases just to take advantage of that effect during my flights.

In the current version, even with the moon present, the terrain is practically invisible. Everything looks excessively dark, to the point where almost all visual reference of the environment is gone.

I understand that this change likely comes from a push for greater realism. In real life, nighttime—even with a full moon—is much darker than many people expect. However, I believe this level of realism is not well adapted to the medium.

At the end of the day, this is a video game on a mobile device, not a real flight environment. On a small screen, removing almost all terrain visibility at night significantly reduces the visual appeal of flights. There used to be a balance between realism and experience, and that balance has now been lost.

In my case, this completely changes how I used the game. I mostly used it at night, which is when I get home, and specifically because I could still enjoy the scenery even during sunset to night flights. Now, nighttime flights have completely lost their appeal for me—they are reduced to looking at the cockpit and a dark screen for hours.

For that reason, I currently lose interest in using the game. It does not make sense for me to pay a subscription just to spend one or two hours looking at nothing but darkness and the cockpit. I understand the goal of realism, but at the end of the day, this is still a video game, not a real flight environment, and the experience should remain enjoyable.

I believe a better solution would have been to offer options: a more realistic mode and another with slightly enhanced nighttime lighting for visual purposes, allowing each user to choose their preferred experience.

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Maybe this can be achieved through “mood filters” to offer visual variety. Laura talked about it here:

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I agree with you 100%. Night flying is boring. Would be nice if you could see the vibrant city lights at night.

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Unrealistic graphics: people unhappy

Massive improvements for more realistic graphics: people unhappy

:man_facepalming:

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It has to be a balance between realistic and visual experience. And by the way, I was never unhappy on how infinite flight looks like with “unrealistic graphics”. For me was ok, because after all it is just a game. However, probably you didn’t read my post and thats why your conclusions are so narrow.

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Thanks for the informatiob.

You may not have been unhappy with the old graphics, but other people were. You’re entitled to your own opinion and that’s okay. I just find it amusing because no matter what updates this app receives, it will never make everyone happy.

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Nah, never mind. I just saying that sometimes realisim is not equal as better. Specially when it comes a games on a mobile device. The night used to look great. IDKW they change it. The day, its okay, looks great now. But night used to be very cool. Unless people perfer a dark screen for a 3 hours flight, just watching the cockpit, instead of cinematic landscape night views.

That’s just a factor of life, you can do something positive and people will still find a way to criticise you

Here you go captain:

I just giving my opinion about how night flying has change when used to be cool. When something works, theres no reason to change it. However. What do you look on a 2 hors flight at night now? The cockpit? The map, or just a dark screen?

Im not a captian. Just a player. It is just a game.

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I understand and I also do miss the night skies with a full moon as it made operations at night much easier.

But from my experience, the new lighting even with pitched dark skies at night is much more manageable than the lighting before without moonlight


Before


After

You can do something else in the real world, watch a movie, play video games etc… that’s what I do all the time, especially if the scenery is just ocean

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I think it wasn’t any good before. In 25.1 night flights; there were orange and green spheres covering screen. The new renderer has somewhat resolved this issue. There are only blue and green discolorations on the ground and objects, which will likely be resolved over time. We just need to be patient. The developers have created a completely new graphics engine, which wasn’t an easy task considering how long the beta lasted. They’ve now established a new foundation, allowing us to achieve working lighting and realistic reflections. We just need to be patient and help the developers by reporting bugs. :man_raising_hand:t3:

Play video games at the same time Im playing one already? I would like to ask: what it is infinite flight? A Video game. I know all the "it is a real SIM stuff… but it is not. It not like an A320 simulator on Airbus facilities. Is a mobile video game. And For that, I prefer not to use IF. Sometimes when I feel tired of the real world, (video games are for that) I like to use Infinite flight to see the night landscapes, when I heard music whit my headphones. Specially at real nights, before sleep. It was somenthing that I enjoyed. However, probably Im complaining for something absurd. After all, IF, no matter what all the people says, it is just a video game, nothing more, nothing less.

Just because it’s “just a videogame” in your view, does it necessarily mean that the devs can’t do the best they can to get it as close as a real world training flight simulator? There’s a reason why the description of IF’s trailer starts saying “Enjoy a fully featured flight simulator in the palm of your hands.” And, evidently, those overly bright nights aren’t exactly the definition of realistic - which is what every flight simulator aims for, within the limitations of their ecossystem.

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It is an educational video game. It is a SIM, yeah kind of, but still a Video game. But if you want to take a video game so seriously to sacrifice visuals for “realisim” on a smartphone, is ok. Imagine if devs do the same whit other video games, to make so “realistic” that you cannot see nothing at night or even movies. However, do not take the time to respond, because I will not check the aswers anymore. You people get to intense for a video game.

When I was playing on open beta I actually thought the nighttime was too bright! I follow Emirates’s real time schedules so I am constantly landing or taking off at nighttime, I would say probably 1/4th of the flights I do is daytime takeoff & daytime landing. I’m probably very used to it, and I know that if I’m doing any manual flying at in-sim nighttime I need to go to the darkest room in my house lol.

With that said, the brighter nighttime does take away from the realism a little bit. For example if you’re flying over the desert, you shouldn’t be able to see the sand at night.

It’s too bad you’re experiencing darker visuals at nighttime, I would be frustrated too but that hasn’t been my experience ever since open beta.

You can change that by modifying the time of day to daytime on the pause menu. It’s a workaround until better nightlighting comes.

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