Hi, Im tunning a Samsung Galaxy S4, an Antique with the new 5.0 Lollipop update. The sim runs fine at decent graphic settings, beautiful scenery. The game struggles with multiplayer aircraft however. I turned all the graphics down as far as I could to try and relieve the issue, but its impossible.
Flying around in multiplayer is fine over nonpopulated airports, or if Im around FL280 or higher over populated. Whenever I see other aircraft, the sim’s FPS drops to a near unplayable level. Is anyone else experiencing this issue? Thanks, Chris.
Thank you for contacting support! We are here to help you have the best experience possible and ask that review the information below to better troubleshoot your experienced lag and crashes. Below are some basic steps taken that may help resolve the issue:
Keep as much unused internal device memory (RAM) available. 1GB is the recommended amount
Android: Change device display resolution
Settings > Display > Display size to Large, Larger or Largest.
Some devices will offer to change Display Resolution instead, set that to the smallest possible.
Ensure Text to Speech (TTS) is enabled
Disable active ad or message blocking apps
Don’t modify, “Root”, or “Jailbreak” your device
Use a strong WiFi network within a relatively close proximity to your device
Lower Infinite Flight graphics and performance settings
Set Rendering Resolution to Low
Set Rendering Quality to Low
Disable Anti Aliasing
For in-flight performance issues, please refer to these helpful tips:
If you try everything above and still have trouble, check to make sure you have the latest firmware update available for your device installed. Lastly, we recommend you delete the app, restart device power, then sign into the same account used to purchase the app originally to reinstall.
For further assistance please respond with detailed information about your device, operating system, scenarios to reproduce the lag, and any applicable screenshot. Kind Regards.
Alright. I’m sorry for being difficult, but I’m glad ya’ll are trying your best to fix this. I believe it is Facebook side, however they made an update recently. I believe looking into it, it could be the lying source of the cause.