Had this post on the to-do list for a while.
I’m requesting more rendering taxiway surfaces, the most important ones being grass, dirt and gravel.
As I’m an airport editor I noticed that there are plenty surface types for taxiways and runways. Runway surfaces are mostly rendered in game already, however taxiway surfaces like grass still render as concrete.
I think it’s crucial that those are rendered correctly in Infinite Flight, because small GA or glider airports often don’t even have paved taxiways.
It’s a cosmetic issue really. Global GA airports, which really only consist of grass taxi- and runways, that are covered in concrete is a major impact on realism and flying experience really.
Quick example to illustrate the issue:
How the edited airport looks like:
How it would be rendered in Infinite Flight at the moment:
Sorry for breaking the one photo rule, but this shows the difference very well.