There’s always more people to reach so if the crowd is substantial enough I’d imagine they’d recognize it and then create features to tailor to that crowd. Gaining a competitive advantage is the most important thing so if reworking the military fleet creates more of an advantage or balances things out then I could see why it could happen if I were to guess.
From the Work And Rework blog post from 2018:
Retaining users on a subscription model is hugely important. Keep a user waiting too long for their most-requested feature, and you’ll lose that user. On the other hand, your product must evolve in order to reach new markets. Taking Infinite Flight into a real-world light training market, for example, won’t happen by reworking the A330. What would help are better low-level terrain graphics, and real-world approaches and charts.
The balance between acquisition and retention will continue as we strive to improve flight simulation on a mobile device. To our community we say, thank you. To new friends stopping by for the first time we say, welcome aboard.
Just because the current community likes one thing, only commercial IFR based flying, doesn’t mean there might possibly be another potentially larger group of people they could try to attract at the same time.
Simply saying the military aircraft “need more love” is not as compelling as “I think you’re missing out on a part of the marketshare in the military sim community”, is what I’m trying to say.