This has been discussed before, I know. I have also seen a lot of community members talking about pilots flying on expert server without following proper procedures, like it is their first time on a plane! They should not be on the expert server, but there they are.
How to fix it? Transforming the grading system. Instead of having Grade 1, 2, 3, 4, 5 and etc, we have the school grades, like A, A-, B+, B, all the way down to F.
In order to be on the expert server, let’s say you would need to be at minimum a B+ pilot. How are the grades determined, you may ask? Easy. Making sure there is a feedback system in place during your flight, and points are deducted based on a pilots performance. Every flight starts with the maximum number of points you can earn, and the pilot’s job is to do the best he can to keep the maximum points.
So a grade A flight would mean the pilot has obtained good scores on all the criteria that need to be met to ensure procedures and protocol are respected. It would be up to the devs to determine what these criteria/procedures/actions would be and how much they would weigh in a final grade. An example of a set of criteria/procedures/actions can be:
- Seat belt signs on before pushback
- Taxiing at correct speed
- Remaining on taxiway (did not taxi on grass) (should be weighed heavily)
- Strobe lights and landing lights off during taxi
- Strobe lights and landing lights switched on once on the runway (or cleared for takeoff).
- Use of flaps during takeoff
- Reasonable V/S during takeoff (1500-3000)
- Respecting speed limit below 10,000
- Appropriate N1% during cruise (75-85%)
- Followed all ATC instructions
- Correctly using UNICOM during all phases of a flight
- No collision with other planes (should be weighed heavily)
- Kept safe distance from other planes on the ground and in the air
- Did not stall the plane (should be weighed heavily)
- No crash (should be weighed heavily, obviously)
- No aggressive maneouvers during flight (rapid bank and change in direction, or rapid change in plane attitude)
- Good fuel planning
- Correct takeoff weight
- Appropriate landing weight
- Good bank angle (banking below 45%)
- Appropriate flight plan (maybe???)
- Use of flaps during final approach
- Landing lights on during approach (below 10,000ft)
- Spoilers armed before landing
- Soft landing (V/S between -350 and -1)
- Use of reverse thrust on landing (did not use landing gear brakes above 60kts)
- Use of brakes on landing (did not use reverse thrust below 60kts)
- Clearing short line before requesting taxi to parking
- Using brakes
(I am not saying all these rules should be included, just giving a snapshot of what kind of criteria can be considered. Additionally, since there are different types of planes in the sim, the criteria can be adjusted for each category)
Is there anything else I could be missing in this criteria??
Anyway, pilots would receive a grade based on their performances in the above criteria. The average grade of the pilot would then determine which server he/she will be allowed to fly on :). Of course, it does not necessarily have to be letter grades, numerical grades could work.
What do you guys think??
This kind of criteria would help make sure that the best pilots are on the expert server for sure, and if they make enough crucial mistakes, they lose access to the expert server until they complete enough excellent flights. Right now it is all based on landings and XP, which is in my opinion a bit easy. Let me know your thoughts!