SCEL is 3D, which is why I suspect this issue has not been fixed yet. it isn’t a huge deal, but in game Pier E is completely wrong. I haven’t even checked the other Piers, this was only brought to my attention because I was planning a flight with real gates and Saw gate E04 (screenshot 1) but didn’t see E04 in game (Screenshot 2). when I spawned in at gate E06, I see where the gates would be are zoned off for construction. (screenshot 3) while the rendering (screenshot 4) proves that area does have gates and the santiago airport website (screenshot 1) proves it is operational. I will provide screenshots:
Green = E01A, E01B
Yellow = E03, E03A, E03B
Red = E05, E05A, E05B
Blue = E06, E06A, E06B
Black = where E04 should be (I don’t know if there is an E04A/B)
pink = where E06 should be (I don’t know if there is an E06A/B)