Issue with replays in 24.3.2

Is it just me or is that an issue with the replays when the aircraft is airborne with the landing gears are down? Why are the gears flat?

Please check out the reply below for an explanation on this issue.

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So then what about the lack of movement in the nose gear or rudder when the aircraft is moving around the airport?

As stated in the linked reply, this is an issue with all aircraft states. To put it in simpler terms, “states” refer to the positions of different parts of the aircraft - NLG movement, rudder, elevator and aileron deflection, flaps, spoilers, engine N1, and a bunch more are all states that unfortunately cannot (always) be properly decoded for replays prior to 24.3 due to backend changes.

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Well, that’s vastly disappointing. I take screenshots of my flights after completing them for my social media accounts. Without these features, the aircraft is far too blocky and unrealistic.

It is unfortunate, but it only affects replays created prior to 24.3. Replays created in 24.3 (hotfixes too) are fine in that regard - aircraft states are recorded & displayed properly.

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It’s unfortunate for sure. I won’t be able to get the screenshots of any of my last eight flights as a result of this, which is quite a shame. I’m glad to know that the issue isn’t permanent though.