Infinite flight keeps crashing on final

The infinite flight app crashed just second away from landing for the second time. I was doing flight from Dubai to Amsterdam today and the app crashed when I was around 500ft . This is the second time this has happened few days ago which was the last time i did flight from Dubai to London the same thing happened on approach. I did all the things as mentioned in earlier topics such as clearing cache, deleting older replays and maintaining sufficient storage the device was kept in a cool room it was not heated at all and was charging too at 100%. I need help in order to stop this from happening again and ruining the experience of this game!.

Device: IPad 9th generation
Storage: 64gb / 33gb still available
Operating system: iPadOS 18.0

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I have no answer but I feel you. Happened to me earlier. It was a good short flight with ATC all throughout (with Center controllers etc.)

But I crashed after being cleared to land (or after getting transferred to Tower).

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😔ya broo all efforts just get wasted

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Hello!

Sorry to hear.
The best place to start is here, where a lot of various tips to avoid performance issues and crashing have been collected:

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Is this the only solution because if the issue happens again what should I do. Is this a the app/iOS software related issue?

Not entirely sure what you mean with “the only solution”?
There’s numerous of various things in there.

I meant that if even after doing things mentioned in that article if the game continues to crash on approach what should i do?

Just pulled a Long Haul from KLAX to EGLL and the app crashed on final. A380. Casual server, all resolution functions on low. Anti-aliasing off. I even cleared the cache about 10min. out from landing!
The first thing I always hear before a crash is, the audio starts popping.

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This issue has to be solved since other people are experiencing this too!

Then I suggest you start by following the steps given :)

In 99,9% of the cases for these crashes, people are running with graphics settings / airplane count / object density set too high for their device model and/or they haven’t restarted their device in quite a while.

That’s the reason those things are covered in the help article I posted earlier.

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I checked the graphics and airplane count settings according to the compatibility thread and mine is same as told in it.

Mine is ipad 9th generation and the thread says i can put the graphics on high and airplane count is high . Antialising is on .
I used to play with the same settings before the issue happened on same 18.1 OS but there was no problem , it started a few days ago only!

The compatibility thread is not official and it won’t always be up to date unfortunately.

Not sure why you’re pushing back on this when this is literally what I do around here and we have official documentation with tips on how to resolve issues like this.

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This I can tell you right away won’t work.
It’s great that it has worked for you in the past, no arguing that. But if you search around a bit you’ll find quite many users who have the same iPad model as you and they are experiencing these crashes the same as you, for the very reasons I’ve mentioned before :)

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Right. Especially when you did a ultra long haul flight and it feels like all my effort was worth nothing.

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