Frequently Asked Questions
Let’s get some frequently asked questions out of the way here, once and for all. This message will be edited if more frequently asked questions should be addressed.
Have you received my application?
If you’ve filled out the application correctly, yes, it has been received.
I’ve submitted my application. How will I know if I’ve been accepted?
You’ll receive a message from @DeerCrusher notifying you that you have been added to the scenery editing group. The message will include a link to the Discord server, as well as other useful information that you will need to get started with editing.
How will I know if I’ve been accepted or rejected?
Barring a few individuals who might not be accepted due to suspended accounts or other reasons that are not disclosed to the public, almost everybody who applies will be accepted. So long as you have a valid IFC account, you will be assigned a group internally and an invitation will be sent in due course.
Which group am I in and when will my group be added?
You won’t be told of the group that you’re assigned to. This is something that will be kept internal for the foreseeable future. As for when you are going to be added, this will highly depend on how the previous group progresses. If the most recently added group proves to have a handful of people who might be slower to progress than others, then the next group and all subsequent groups will be delayed.
How will I edit? Do I need any special skills or software?
You won’t need anything other than the device that you’re already using, as well as Discord. Day-to-day communication will happen in the Discord server and the category that you’ll gain access to on the IFC will have other formal details that you’ll need to know only once you get into the group.
Do I need Infinite Flight PRO to edit?
As of now, you will need a valid subscription to edit. Changes to this has yet to be made officially.
Can I reserve an airport so that I can be sure that I am able to edit this airport in specific once I’m added?
No. You’ll only get to choose your airports once you are added.
Can I do [INSERT MEGAHUB HERE] as my first airport?
No. Everyone starts small and reviewer and moderators will keep a close eye on your progress so that you don’t make fundamental mistakes that carry over to large airports. Don’t underestimate how much work it takes to even get a tiny General Aviation field completed.
In the application, I mentioned that I am interested in doing either General Aviation/Commercial/Military airports only. Will I be restricted to just these categories of airports?
Not at all. While this might be your preferred type of airport to work on, tastes do change from time to time and we are free to allow editors to edit at any airport in the world, so long as it hasn’t yet been taken by another editor. The same also applies to which region of the world you are most interested in editing in.
Are there any limitations to the number of airports you’re allowed to work on at once?
For your first airport, you’ll be allowed only one airport until that airport is completed to the standards set by reviewers and moderators. Once that is completed, it will be at the discretion of reviewers, however, do note that we have a general rule of thumb where you’ll be allowed to work on up to two to four airports at a time. This highly depends on your ability to work professionally and take feedback from other editors, reviewers and moderators.
I’ve completed my first airport and it’s marked as “Ready For Release”. Will it be released in the next update?
Nobody knows. Not even myself, staff or moderators. The list of airports that will come in the next update won’t be made until the deadline dates are listed internally. Perhaps your airport might come in the next update, or it may come far down the line. You’ll just have to see.
Is there an activity requirement?
At this point in time, there is no activity requirement that’s set in stone. However, reviewers and moderators will scour through all the airports from time to time and ask if you wish to continue working on an airport that you might not have worked on in a few months.
This was something just recently addressed by the reviewing team, so once you do join, you’ll definitely get a feel for how things work in the team.
What skillsets should I be prepared to develop?
Editing is not an easy task. I believe everyone in the editing team will say that, no matter if the person has been editing for over a year, or just added yesterday.
If I were to filter it down to just a few key skills, it’ll definitely be initiative, asking the right questions and listening to feedback.
Once you gain access to the manual, whether you choose to read the manual and get yourself up to speed with the guides is your initiative. While you may not choose to, history has shown us that those who read any apply the manual tend to progress better those who do not. 90% of the time, questions that are asked are already covered in the manual, so make sure you flip it upside down, absorb the manual and make sure you know it like it’s the back of your hand.
If you’re unsure, knowing what to ask and where to ask is important. Reviewers and moderators love inquisitive folks who are asking questions about niche corner cases, however, asking the right questions is a key skill to show us that you are truly taking your time to read through the manual and ask anything that may not be covered in it. We can assure you that this often filters those who are asking for the sake of asking or asking because they are genuinely unsure.
Listening to feedback is perhaps the most important of the three skills I’ve mentioned. Everything that pertains to editing is returned to you in the form of feedback. This can be as simple as a misplaced line or as severe as a missing building. Feedback isn’t easy to formulate, nor is it easy for you to take, especially if you might have done sub-par work that then leads to endless feedback. However, if you’re able to listen to us and apply what we say, you’ll not only save us time, but you’ll also improve as an editor and be able to give feedback to other editors that are invaluable.
We ask for professionalism and we look forward to seeing you join the editing team. Best of luck to those who have already joined, and to those still waiting for the message from @DeerCrusher, we’ll see you soon!