Infinite Flight 3D Art Blog Post

#1

Before aircraft make their way into the Infinite Flight world, they must be heavily researched, linked to animations, and mapped to our in-house physics engine. Before they ever leave the ground, they must be modelled in 3D space. This crucial step is where our 3D artists work their magic.

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66 Likes
#2

My reaction:

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#3

Nice love the info!

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#4

Very interesting. Amazing to have someone so experienced like Mr. Deken on the IF team!

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#5

Good to know!I have coupld questions myself I would like to ask him

#6

This was very informative! Thanks! Love the model ♥️

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#7

I love this thank you!!

#8

Yet another detailed, informative post that goes deep in depth on the 3D Art process. I’m lovin these blog posts.

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#9

Wow. Loved the blog post. It never ceases to amazing me when I do my pre-flight walk around of an aircraft in IF. The level of detail in the modeling is so emaculate, it usually delays my startup time by 10 mins. LOL. I can even practice my RL pre-flight walk around on aircraft that I’m familiar with. What an amazing job that the 3D designers do!!

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#10

I love learning about this stuff, keep it up guys! This is awesome!

#11

🙃Can’t wait…

#12

I really wanna know how they make that model come to life like the engines spinning and gear retracting setting it down wheels turning flaps etc

#13

I believed either used to model the blender software

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#14

This is outstanding! Great work everyone!

#15

This is really something fantastic. I love the new development timeline!

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#16

Very Exited!

#17

What an amazing blog post! Very informative.

#18

Very interesting and informative Jason! (Those 3D CAD renderings are just as cool as the actual finished product haha). Also, very cool to get a behind-the-scenes look at the very detailed work you have done and continue to do @jarno80 Really appreciate your eye for detail in the sim!

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#19

Good work Developers! I can now see the plane In my mind…

Now. We just wait.

#20

Wow Jason, just

WOW

great work - keep it up