Ever since the last update (which is amazing btw) I’ve only had 1 successful flight that didn’t crash. My game always crashes during approach around 20nm from the airport. I’ve tried every solution I could find on here including clearing scenery cache, reducing graphics (making IF less enjoyable), and deleting any flight recordings, but nothing seems to be working. Before the update I had no issues with IF at all. I would really appreciate any help.
Given that you mentioned that you are crashing while you are close to airports, have you tried changing the object density such that it is set to the lowest? I have a strong suspicion that as you start to render various parts of the airport, be it planes or the 3D buildings themselves, might cause your device to be overloaded and crash.