Global multiplayer for X-Plane 10 Mobile, and amazing 3D buildings for AeroflyFS 2020, how is IF going to compete?
I understand that the IF Development team is very small compared to these others, but does that mean that we need to expand to compete? Many hands make light work, as a wise one once said.
Some ideas I had to possibly enrich the sim:
Allow community generated add-ons/work, as sims like X-Plane have. Not many mobile sims have this feature.
Maybe there is a way to link IF scenery to Google 3D scenery? I donât know if this would be through a partnership, application, etc.
Take on some voluntary developers, as an alternative to the first suggestion. If we got 50 volunteers, we would then have 56 people working (assuming we currently have 6 developers). Thatâs more than 9 times the current workforce.
3D buildings are a must-have soon in the future.
I know itâs not a very popular opinion, however I feel like it had to be said.
I really do appreciate all the work the devs do for us, and I am very grateful. I did not mean for this topic to âattackâ anyone, but just to state my opinion on the current situation.
I am a are of and use the features category frequently. However the issue is with the time it will take to get any features, with such a small staff. I appreciate your feedback!
The solution is not to say, âIF has been and will be the bestâ, it should be âHow can we improve to continue in that positionâ, not fanboy and say, âweâre the best alwaysâ @Thunderbolt
Respectfully, X-plane has these features yet they havenât even managed to implement an effective UI, the planes arenât that good visually either. I canât even manage to fly or use the rudder independently from the ailerons. Overall itâs pretty awful in comparison when you canât even have much control over the aircraft.
IF is far superior to both you mentioned. Xplane mobile severly lacks in mobile scenery and the rendering is on the level IF was before global. To sum it up it is literally trying to cram the crappy default desktop version into a mobile device.
Aeroflyâs aircraft phsyics are literally fictional. There is no sembilism ofrealistic physics in it at all and the 3d buildings are literally FSX original level. Very low quality.
Sure IF doeant have 3D buildings or completely functional cockpits but the Rendering and the light physics (pre Metal) are closer to FS2020 levels than either Aerofly or Xplane. And the flight physics and aircraft selection are more economical and higher quality than what the competition has put out. Like the reworked 772ER alone is better quality and physics wise better accuracy than the desktop Xplane Flighfactor 777. IF just cant be competed against on the same level.
Iâve always thought itâs completely fair to be critical of a sim that you pay for and itâs staff. I think that the IF has predominately done a great job in taking feedback and respond to it.
I think IF has chosen things that they want to focus on, and thereâs things that XP wanted to focus on.
When it comes to things like 3D buildings, it just seems like the other mobile sims just rushed and put them out. For things like XP with buildings, Iâm glad IF just didnât throw them in like XP and duplicated them.
For mobile sims, Iâm happy IF has gone for realism way over just being a sim.
I look forward to whatâs next. And looking forward to how this community continues to push the IF staff to strive for more
I would volunteer to work on livery design and application if given the chance.
I think there should be a livery editing team, that you can get in to if you have the necessary experience to do it, that would be headed by the 3D artists to ensure QC.
Honestly, with me having all three of these flight sims, I think Infinite Flight is the best. Donât get me wrong, X-plane and FS2020 does have things IF doesnât, but all in all IF has the most features when weighed against XP and FS2020.
For example, both XP and FS2020 have (mostly) fully interactive cockpits, and FS2020 may have better scenery, but there are so many more things that IF has that the other two donât. Like. XP does have global and actual buildings, but itâs just a mess, especially now with multiplayer. I mean, you canât really even talk with each other through ATC. So you see more collisions than you do on Casual Server. And FS2020, it doesnât even have multiplayer or global.
Servers are another thing. I love how IF has different servers for different reasons. XP just has one, and itâs worse than Casual.
Community is probably the thing that makes IF so great. Full of nice, helpful people. And XP or FS2020 doesnât even have a community.
So really, at the rate all these flight sims are going, I think IF will always be the dominant flight sim.
Certainly a great question! We are very much in tune with what others do and feel that healthy competition is good in any market.
Youâve mentioned a few great simulators, each with their own focus and way of presenting what is essentially the same product (flight simulator).
The Infinite Flight youâre enjoying today is the exact same Infinite Flight that launched on the Windows phone many years ago. Youâll never be asked to purchase our app again only to get a small handful of updated content. We believe in linear development of the same fundamental simulator which allows you to feel more plugged into the journey.
Our key focus is the community aspect and sensation of flying. Buildings, rain, clouds and lighting truly do elevate the experience, but none of it matters if the core aviation experience doesnât feel right. You need to be convinced that youâre flying what youâre flying. Accomplishing this ensures you can enjoy the other community aspects weâve focused on like ATC, multiplayer and the massive online network that keeps you flying every day of the year without it ever feeling stale.
That being said, we have begun to work on some of the things you mentioned like lighting, buildings, clouds and more. These things are undoubtedly a missing piece of the puzzle, but ones we couldnât yet justify until the core Infinite Flight experience lived up to the simulator name. We really appreciate all of the feedback, good and bad, and canât thank you enough for being with us!
Thanks @Tyler_Shelton and @mwe2187 , that really made me feel good knowing that staff/IFVARB appreciate the feedback I gave. Again, I really do appreciate all the work you do.