Good evening/afternoon/morning fellow IFC folks! Hope you are doing well 🙂. Just wanted to ask something quick: Do you also experience more intense frame stuttering on reworked aircraft ? Is it something normal or is it something to worry about ? I’ve got airplane count set to low and all graphics set to low as well. My current device is the iPad pro 5th generation 12.9 inches (2021) but I’m getting myself the new iPad of 2024 very soon. But I thought I’d ask in case I might experience it on the new device too later on. Cheers 🙂
I am experiencing this too. I suppose it is normal for older devices, because the newer the aircraft generally the higher the demands on the device.
IF is very demanding so it is recommended that you use newer devices from perhaps within the last 1-2 years for the best performance. I still use my older iPhone XS but to mitigate (not entirely prevent) any lagging or stuttering, I turn all graphics to low too.
Hmm… your current iPad isn’t that old. I’d recommend either
1: Restarting device before all flights
2: ensure your updated to the latest iPadOS
3: Delete then redownload infinite flight
I’m able to do 18+ hour flights on my 3 year old cracked iPad with a hole on one of its corners, so you should be fine if you do these things lol
Thanks for your reply 🙂
Regarding your points 1 & 2, I always do that and as for 3, I do this every time IF releases a new update. And also I’d recommend for a number 4 point to clear the scenery cache before every flight. Anyways I think it sometimes drops around 15-20fps when surrounded by more reworked aircraft. So that should be normal. When flying solo it’s not that intense. Also as far as I’ve heard, IF reduces/limits the frames at times to help prevent the device from overheating. Indeed I heard they recommend to replace your device every 2-3 years, like @Aeroplay_Aviation mentioned. Cheers and thanks all for your time 🙂
This may sometimes cause additional slowdowns, actually, since previously cached (i.e. more quickly accessible) data has to be downloaded.
Despite lower levels of detail being utilized for surrounding aircraft, there are still a lot of polygons to render, especially with the A380. I’d recommend turning down your aircraft count in Settings → Online when flying at busier airports to boost your frame rate.
I tried to formulate a question for AI (I couldn’t come up with a better idea for addressing the issue in the moment) related to how performance differences might be experienced between different users who have the same device type.
For now, I’ll just provide the raw AI answer, as follows:
Thermal throttling is a mechanism designed to protect electronic devices from overheating by reducing their performance. It’s typically triggered when a device’s CPU or GPU reaches its maximum safe operating temperature.
Regarding your first question, while the age of the battery isn’t directly mentioned in the sources I found, it’s known that as batteries age, they can become less efficient and may generate more heat. This could potentially contribute to a device heating up faster and thus triggering thermal throttling sooner. However, this would also depend on other factors such as the device’s cooling capabilities and the ambient temperature.
As for your second question, yes, having too many apps open in the background can indeed affect thermal throttling. When your device runs resource-intensive loads like multiple applications at once, it uses more power to keep up with the level of performance demanded by such applications. The more power your CPU is pulling, the more heat it generates. Once this heat becomes too much for your device’s cooling system to handle, thermal throttling kicks in.
So, in summary, while the age of the battery might indirectly affect thermal throttling due to increased heat generation, the number of apps running in the background can have a more direct impact by increasing the device’s workload and thus its heat output. It’s always a good idea to manage your device’s resources efficiently to prevent overheating and ensure optimal performance. If you’re experiencing issues with thermal throttling, it might be worth checking the device’s battery health or reducing the number of background apps.
I always have my airplane count set to low 🙂
So, three dimensions come to mind:
1)the device you are using
2)your IF graphics settings and the graphics intensity you are currently experiencing
3)your device battery age and your devices resource management configuration
Thanks for your reply mate! I never run more apps when running IF. Usually I run only one application at a time
Thank you. I was also wondering though about what other device housekeeping details might get overlooked that I am ignorant of.
Simple example. My daughter and I had the same device type at one point. On her device I noticed meaningfully higher IF fps than on my device.
She’s a neat freak with her device, so I’m inclined to wonder about how that relates to her device’s better fps (though admittedly I didn’t take into account relative battery age).
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