Right now, if there is fog (or clouds) at FL040 to FL050, for example, and we are at FL030, we would see a clean sky, when between FL040 and FL 050, foggy, and above FL050 we would be able to see the ground clearly. In other scenario, I am approaching an airport and can clearly see the runway, but as I get closer the fog effect appears.
If possible, it could be used to simulate clouds too. Flying below we would see a white foggy sky, inside the clouds we would have the 100ft visibility effect and above we would see the blue sky but no ground.
My question is: Is it possible to make the effects mentioned above without killing performance?
This is not a feature request… Yet.