Right now, if there is fog (or clouds) at FL040 to FL050, for example, and we are at FL030, we would see a clean sky, when between FL040 and FL 050, foggy, and above FL050 we would be able to see the ground clearly. In other scenario, I am approaching an airport and can clearly see the runway, but as I get closer the fog effect appears.
If possible, it could be used to simulate clouds too. Flying below we would see a white foggy sky, inside the clouds we would have the 100ft visibility effect and above we would see the blue sky but no ground.
My question is: Is it possible to make the effects mentioned above without killing performance?
This has been answered somewhere in the forum by a dev but i would love them to refresh the answer…flying at FL410 with a visibilty of around 25-30 best during evenings gives one a feeling of flying above some sort of “light overcast clouds”