There’s no denying that the Expert Server delivers the highest level of Infinite Flight multiplayer. But it also suffers from one persistent issue… overwhelming traffic volumes at featured hubs. While this chaos is enjoyable for some, it detracts from realism for others, and often limits which airports can be featured. This feature request could be the potential solution, one that could ease congestion at busy airports and strike a better balance between realism, flow, and overall enjoyment for pilots and ATC.
Arrival & Departure Slots
In the real world, slots are specific authorised timeframes allocated to aircraft to depart/arrive between, and they are essential to maintaining orderly traffic & reducing delays. It would be incredibly tricky to match that of how slots work in IRL, but I believe this could be the closest solution with an Infinite Flight twist.
Slot Booking System
At its core, the idea of a slot system could be a booking system where expert server pilots are required by default to “pre-book” slots for featured airports where the traffic is expected to be higher than usual. The idea is to enforce a mandatory system that helps mitigate incredibly long arrival & departure times, which can be frustrating if tight on time. To book a slot, you would have to put down a “XP deposit” to reserve a space at a peak or off-peak time, and if you successfully attend that slot, you get that XP back. This idea is similar to that of the real world where airlines have to pay a lot of money, sometimes millions of dollars for slots. Having a slot would also grant you departure and arrival priority to ensure slots are adhered to.. more on that later.
The general flow for both Departures & Arrivals could be:
- Select airport
- Open departure or arrival slot menu
- Select a desired slot time based on availability
- Reserve the slot, or cancel the reservation
So that’s the general idea of slot functionality in-app, but there’s still some missing context regarding how it works for certain scenarios, and perhaps some roadblocks too. Below are some drop downs for each scenario I could think of:
🛬 Arrivals
The general idea is to of course pre-allocate a time for you to arrive at an airport within a specific timeframe to expedite things. However, there could be complications like:
- Pilots flying to slot-required airports who do not have a slot booked
- Forgetting about your flight in AP+ and missing your slot
- Arrival lines / ATC vectors still backing up, eventually
- This would only be super effective with ATC online, what about when there’s no ATC?
Here’s a potential solution to each of these concerns:
- If a pilot is trying to fly to a slot-required airport without a slot booked, it would flag up to IFATC. At this point the pilot would be instructed to divert or ATC could put them into a hold until there’s a gap to squeeze them into the arrival. However, pilots arriving without a slot would receive an XP penalty.
- For arrival lines & ATC vectors, sure, the same problem could exist with arrival lines. However, slots would not only make traffic more predictable for ATC, it would also rate-limit those traffic numbers making things a little more manageable.
- If you’ve booked a slot and ATC goes offline for your arrival, you’d still be credited all of that XP back as you’ve attended your slot. For pilots without a slot, once again the opposite as mentioned above; XP will be deducted as a landing fee of some sort.
🛫 Departures
For departures, it would be a very similar concept to arrivals. IFATC would be able to see your slot and accommodate your departure based on that.
- If you have a slot, ATC will grant pushback clearance and off you go! After departure, your XP deposit goes right back to your XP balance.
- If you don’t have a slot, ATC would see this and only grant pushback when able and things aren’t as congested, so instead of waiting around, it would be easier to just book a slot and guarantee a departure window. In addition to this, spawning and departing without a slot would deduct XP as a departure fee. Alternatively, slot-required airports could simply block you from spawning unless you have a slot, but this might be overkill, especially if you just want to spawn in and observe traffic, planespot etc…
Departure slots could be more precise compared to arrival slots due to timings being more predictable. For arrivals you have to calculate the flight time etc… but departures are way easier to determine a timeframe. With this in mind, dep slots could be 30 minute windows or something.
🤖 Autopilot+
For pilots using AP+ there’s two possible scenarios that might and might not work in your favour:
- If you resume your flight in time for your slot, all is good. Your XP deposit will return.
- If you resume your flight too late and miss your slot, the same process will apply as a pilot who hasn’t booked a slot. XP deposit will be lost and used as a landing fee.
🕐 Slots grant priority
Slots would ultimately be a fantastic way to effectively grant yourself priority as both pilots and ATC would work together within this new system to meet slot allocation times and depart/arrive within those specific time windows. No more waiting in superrrrrrr long lines, more of a “ah, I estimate to be on the ground or in the air within the next 20 mins, according to my predefined slot”.
Peak and off-peak slot times
Just a quick idea to include peak and off peak times. Off peak costs less XP, and peak times cost a lot more ![]()
Pros & Cons
✅ Pros
- Predictable traffic for ATC & Pilots
- Limited slots on a first come first serve basis, rate limiting traffic
- Opens the possibility to feature smaller & unique airports with single runways
- Even more realism
- Predictable departure & arrival windows. No more guessing & rushing.
- Spending & possibly losing XP would encourage use of slots and frequent flying to maintain or grow your XP balance. Gaining XP means you can afford to fly to featured hubs legitimately, losing XP means you’ve have to do some spontaneous flights to earn that more XP to afford more slots.
- Gives XP more of a meaning. Right now it’s tied to grades. Once you’ve exceeded that grade threshold for XP, the XP is pretty much useless after that. More of a bragging right than anything…
❌ Cons
- Overengineering & overkill? Possibly.
- Big learning curve? Absolutely
- Potential for many corner cases? Most likely…
- This sort of restructure would likely take a lot of time
- Not being able to fly to/from a featured airport at the time you want to due to no available slots (solution: could release slots in intervals, rather than being able to book them super far ahead of time)
- Would require pilots to accurately file flight plans to determine if they’ll arrive within their slot. Might be tricky for some…
- XP is currently tied to the grades system. Something would probably have to change or you could bump yourself down to Grade 3 for example. That said, if you attended slots, this would not be an issue…
Anyway, that’s all of my brainstorming. I might have missed things, and this could also be overkill. Nevertheless, I believe this is a cool idea that could benefit the expert server and help with making it a more professional place, because sometimes it can be a bit of a circus!
