Engine Response Delay
The Engine Response Delay feature changes how aircraft engines react to throttle input by introducing a realistic time-based build-up instead of instant power changes.
In the current system, moving the throttle immediately changes thrust. With this feature, the engine behaves more like a real turbofan system, where internal components must spool up before producing full thrust. When the pilot increases throttle, fuel flow rises first, but fan speed and core speed take time to catch up. This creates a short delay between input and actual aircraft acceleration.
Different aircraft respond differently. Smaller aircraft react quickly with only a slight delay, while large jets take longer because their engines have more rotational mass. This means a light aircraft will feel responsive and sharp, while a heavy airliner will feel slower and more deliberate.
During takeoff, pilots would need to advance thrust earlier before releasing brakes, because waiting too long reduces takeoff performance. During go-arounds, power does not appear instantly, so timing becomes more important. On landing, reducing thrust does not immediately remove forward energy, so flare planning becomes more realistic.
The system does not add complexity to controls, only timing. Throttle still works the same way, but the aircraft reacts with natural delay based on engine physics rather than instant simulation.
This feature improves realism by forcing anticipation instead of reaction. It rewards proper timing and planning without changing core gameplay mechanics, making every phase of flight feel more connected to real aircraft behavior.
Happy Flying !!!

