Boeing F/A-18E/F Super Hornet Checklist

Boeing F/A-18E/F Super Hornet Checklist


The Boeing F/A-18E/F Super Hornet is a iteration on the earlier A/B/C/D versions of the aircraft. The Super Hornet is a slightly larger version of the previous variants, weighing in with a 7,000lb increase in empty weight from its predecessors, as well as a 15,000 increase in maximum weight. Other notable changes include the changing of the intake shapes, as well as a few technical changes.

Specification F/A-18C Hornet F/A-18E Super Hornet
Manufacturer McDonnell Douglas & Boeing Boeing
Crew 1 1
Max Speed M1.8 M1.6
Range 1,089NM 1,275NM
Service Ceiling 50,000ft 50,000ft
Fuel Capacity 10,860lb internally 14,700lb internally
Dimensions Span 40’4"/Length 56’1"/Height 15’5" Span 44’8"/Length 60’1"/Height 16’
Weight Empty: 23,000lbs/MTOW: 51,900lbs Empty: 32,081lbs/MTOW: 66,000lbs
Payload 13,700lb (9 hardpoints) 17,750lb (11 hardpoints)
Powerplant 2 x F404-GE-402 turbofans 2 x F414-GE-400 turbofans

Credit: @Tyler_Shelton


The purpose of this checklist is to provide Infinite Flight Pilots with as realistic experience as possible given the resources in the simulator. This checklist was made in accordance with the F/A-18E/F Manual, while making adjustments to match the Infinite Flight counterpart. If you’d like to further bless yourself with the technical knowledge of F/A-18E/F, then feel free to check out the manual linked above.

Without further ado, let’s dive right into the checklist.


Checklist

Preflight

APU - Start
Aircraft Weight/Balance - CHECK
Flaps - DOWN
Full Exterior Walkaround - COMPLETE
Pilots - BRIEFED

Pre-Start Checks

Master Battery - ON
NAV/BEACON - ON
Flight Instruments - SET

Engine Start Checks

Engine 2 - START
Engine 2 Throttle - IDLE
Engine 1 - START
Engine 1 Throttle - IDLE
Engine Instruments - CHECK

Post-Start Checks

APU - OFF
Wingfold (If Applicable) - SPREAD
Flight Plan - SET
Initial Altitude - SET
Fuel - CHECK

Pre-Taxi Checks

Wingfold - SPREAD (CHECK)
Throttle - NIL% (DO NOT EXCEED 75%)
Instruments - Check
Throttle - IDLE
Trim - CHECK FULL +/-
Flight Controls - CHECK (AFT/FWD/L/R)
Flaps - HALF
Trim - SET
Hook - TEST
Clearance/Intentions - RECIEVED/ANNOUNCED
TAXI TO ASSIGNED RUNWAY

Taxi Checks

Canopy - FULL UP OR FULL DOWN
Brakes - TEST
Spoilers - ARMED
Rudder - TEST

Takeoff Checks

Canopy - CHECK CLOSED
HDG - ±3° RWY HDG
Parking Brake - SET
Engine Run-Ups:
Throttle - NIL%
Engine Instruments - CHECK
Throttle - IDLE
Landing/Strobes - ON
When Cleared For Takeoff:
NIL% - ACHIEVED
Brakes - RELEASED
Afterburner - MAX

After Takeoff Checklists

When Definitely Airborne - GEAR UP
Flaps - RETRACT
Landing Lights - RETRACT

Medium Altitude Checks (FL100+)

Communications - AS NEEDED
Airspeed - 300 TO 350KTS
Abrupt Small Movements - TEST
Hook - TEST (IF LANDING AT FIELD WITH HOOK)
Instruments - SET
360 Roll R/L - INSTRUMENTS CHECK
Loop - INSTRUMENTS CHECK

High Altitude Checks (FL300+)

Airspeed - MAINTAIN 200 to 220KTS

Descent

Instruments - AS NEEDED
Communications - AS NEEDED

Landing

ATC - CONTACT
Flaps - AS NEEDED
Final Approach
Gear - DOWN
Landing Lights - ON
Nose - 5 DEGREES UP
Angle Of Attack - 8 DEGREES
Power - STAY IN
Optimal V/S - ~-800FPM (CARRIER)
Braking - MANUAL

Taxi To Parking

Strobe/Landing - OFF
Flaps - UP
Trim - RESET
Canopy - FULL UP/DOWN

Engine Shutdown/Securing The Aircraft

Parking Brake - SET
Flight Plan - CLEAR
Lights - OFF
Canopy - OPEN
Engine 1 - OFF
Engine 2 - OFF
Flaps - FULL
ATC - TUNE OUT
Throttle - IDLE
MASTER - OFF


Carrier Landing: Airfield

  1. Fly overhead at 800ft AGL, just offset to the right of the runway at 350kts. Lower hook. 1 mile past the landing runway base, break left and make the turn to downwind. TIP: On the turn to downwind, G Forces should match your speed as like 290kts would be 2.9G’s pulled. Slow to 250 knots.
  2. Upon completion of turn to downwind, gear down, flaps full, and slow to approach speed (140kts about). Descend to 500ft.
  3. Once the carrier is out of sight on you left side, begin turn for final, make sure descent AOA is “on-speed” (meaning your speed will stay the same with your current vertical speed and power setting.)
  4. Aim for ∓100ft within touchdown zone, optimal touchdown ~800fpm.

NOTE: THIS CHECKLIST IS AN UNOFFICIAL RECREATION OF THAT FOUND IN THE F/A-18E/F MANUAL. ANY CORRECTIONS ARE TAKEN AND WILL BE FIXED.


Sources:

https://www.digitalcombatsimulator.com/upload/iblock/8e7/24m2drpoauh6mi8x84qklxvb4h2n4hpu/DCS-FA-18C_Early_Access_Guide_EN.pdf

Other Useful Topics:

26 Likes

For those of you that like to visualize stuff the NATOPS also comes with a graphic (just pretend the runway is a boat):

6 Likes

Thank you for making this @Pingu awesome topic I will keep it in mine :)

  1. Damn, how long did this take to make

  2. Just a note about landing ops, specifically the break. I believe the speed for the overhead break is 350kts, with gear and flaps extended below 250kts, not necessarily when on the downwind. Not sure if you adjusted the speed in accordance with the fighter jet rules put in place, but just some my knowledge from flying the F/A-18 other sims

2 Likes

Well we got homework tonight I guess hahaha 🤣

No need to pretend something, the NATOPS has also a land based pattern

4 Likes

Lookin good. Wondering if it’s worth putting landing light item in after takeoff/before landing checks since the light retracts with the gear?

Thank for letting me know, I’ll make the corrective edits now.

@Cody_M, interesting, never knew that existed. I’ll add that.

does anybody have this in a doc or something? i am trying to get physical checklists for everything

Thanks for this it’s very interesting