Amazing soft landings collection!

I was randomly surfing the web when I found this amazing collection of soft landings.

3 Likes

These aren’t even very good.

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They aren’t good landings, a landing should be an arrested descent but these are constant sink, which means for the last few thousand feet you descend at a constant VS, with a positive pitch degree and are between 5-15 feet above the threshold. You should be pointing down to the threshold until 30-40 feet where you should flare to “arrest” your ascent to below 250FPM. The kind of landing in the video would increase the difficulty of a go around and risk hitting runway obstacles.

5 Likes

In the first landing (and probably others) the user missed the 1000 foot markers by far. Honestly, the landings could’ve been better. Just because you have a low VS during a landing doesn’t make it realistic. Although it may be a “smooth” touchdown, the other danger factors involved are higher. When you do a late touchdown like in the first scene, you run the risk of runway overshoot. I wouldn’t model after that person’s landings.

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They’re ok, but like others have said;[quote=“Tecnam2TA, post:4, topic:114165”]
Just because you have a low VS during a landing doesn’t make it realistic
[/quote]

Not to mention most of the landings were way off the centerline ;).

4 Likes

That isn’t particularly dangerous, he still landed in the TDZ. You’re never going to hit the 500 markets but hitting before 2000 is fine, 2-3000 is bit on the risky side

A soft landing is the one I always make.

We all know you crash, don’t try and get yourself out of it😂

2 Likes

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