Weight is completely different, meaning longer times on rework.
The A339 is about the exact same as the A333, length, height, weight. Just a longer wingspan and different wingtips, along with newer more fuel efficient engines. Plus, the liveries that were removed from the A333 will most likely come on the A339, because those operates either have the NEO on order or already operate that aircraft.
In terms of 3D modelling and the detail it has to be done in, with all the indentations, the rework would obviously be more difficult, because it is not as easy as just shrinking the fuselage. 3D modelling ain’t that easy. It gets even worse with modelling the freighter’s fuselage; it just isn’t feasible to match that with the timeliness of adding the NEO.
Valid point - I’d argue differently because of the presence of the 777F and MD-11F but understand the frustration of those that want more cargo options!
Not valid - as stated by the developers, the A339 is a treat for the community because it needs only a couple additional weeks of development due to cosmetic differences on the wingtips and the engines. Think about how those are one of the easiest things to change in-game. Different engine types and winglets are present on Airbus aircraft in Infinite Flight to begin with.
The A332 on the other hand has a different fuselage length, a different tail height, different handling and physics, etc. It’s a different aircraft in multiple respects and as a result much more work :)
well, just constructive criticism, it’s a plane I’m looking forward to.
I think that whenever someone from the community points to something, it’s not always to criticize, it’s to help, sometimes many things can go unnoticed. work is getting very good devs
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