A321neo Model Quality Issues

Yes. This happens IRL

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Yes that is normal

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And also, for the love of god FIX THE EXPOSURE in the game it gets too bright!!!

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this is a serious issue that is mostly affecting cockpit operations and if not give us an option to turn off auto exposure if the devs arent going to do something, like seriously the game looks ugly with how overexposed things get.

Has been an issue all of 26.4 since the first beta build back in late july

This doesn’t have anything to do with the NEO… use the Open Beta category for issues

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imo it’s always been quantity over quality, the older fleet of aircraft like the 747 and 767 show this. Personally I don’t really mind because I like IF having lots of planes but as you said, it’s annoying for some users and obviously takes away from realism.

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Is the top photo from Aerofly FS Global?

Idk but they manufacture Airbus models less carefully than Boeing models. Like airbus model beacon light (top) in uncorrect place. I mean it have never happend major issue when 737 max released. Major is pw engine. And comes to the beacon light for someone interested in aviation, the placement of lights on aircraft unfortunately tends to catch our attention.

Hi! As a former dispatcher who’s seen this up close, I can confirm it happens on the real aircraft too, across the whole A320 family. Not sure why Airbus designed it that way, but it’s a realistic feature.

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yeah but only of down with flaps up to flaps 2, after that they go back to neutral again. Plus spoilers move way too fast

Plus top beacon light place position incorrect, ıt would be right on second emergency exit door.

My LNAV randomly shut off after re-entry into the game from AP+ and would refuse to correct itself, also the model was rendering really wierdly.

The spoilers also retract too fast

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