A320 nightmares !!

That’s what I thought when I saw that!

If it gets me smoothly to the ground, I aint complaining.

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Thanks guys. I already see a couple of responses. Hurray!
Anyway, is there a way around this so called ground effects? I seem to be doing everything fine in terms of speed, full flaps, a stable approach, no sudden jerky inputs. Still the aircraft doesn’t want to touch down. By the time it does touch down, the whole thing looks extremely unrealistic as you can imagine. So, any solutions to this? Thank you again for your time and help. Greatly appreciated.

You could land with Flaps 3 as pilots do it sometimes in RL. Also, don’t pitch up your nose too much. I usually land the A320 at around 137kts-142kts. But I think Flaps 3 should help here.

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What do you mean by this… if your at a steady decent rate and alligned with the LOC, you should be able to touch down… pilots would cut the throttle 10-20 ft off the runway to smoothly glide in (if you mean not landing and floating above the runway for 3 - 4 seconds)

Gravity will eventually win but you have to learn to manage your angle of attack. Depending on the wind conditions and weight of the aircraft you may have to fine tune your landing speed just keeping yourself above stall speed. Have you seen our communities flight tutorials?

https://community.infiniteflight.com/c/tutorials/flight

What I meant by my comment was that the aircraft just seems to float for a long time before touching down. This is despite the fact that my flaps, speed and rate of descent all are seemingly correct. Quite confused by this, haha!

The Airbus family flies like a feather in my opinion but you learn how to guide her into the TDZ with practice.

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No you don’t. Typical landing speed of the A320 is 130 knots give or take depending on circumstances. 100 knots would cause you to stall and die.

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That’s where the problem lies. By the time I am about 75 feet or so over the runway, my speed is 130 knots like you suggested. However the aircraft wheels don’t seem to touch the runway till the speed has come down to a 100 knots. That’s what I meant to say. Sorry if I wasn’t clear on this before.

Are you sure you aren’t flaring too early and what trim setting are you using?

Flaring at about the 50 feet call out. Can you recommend a good landing trim setting for the A320? I always tend to change mine from one flight to another depending on how the aircraft ‘feels’.

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I don’t use trim much on the A320 due to the ground effect in all honesty. Try experimenting with no trim and up to 5% as that’s what i do.

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Ever heard of RETARD … You flare up a bit and cut throddle as well

As set the flaps, you increase the surface area of the wing (increasing lift.) So, depending on your speed, the plane may gain lift easily.

Actually “retard” on airbus was never designed for that reason, the accepted landing technique that is recommend by airbus is to close the thrust levers and flair in one simultaneous motion, all of which happens some time between 30 and 20 feet Rad Alt (depending weather conditions).

Edit: Also the flare in the airbus is not really a flare as in traditional aircraft, it’s more of a “check” with a small flare to arrest the descent rate, as @Levet mentioned you can float it if you flair too much, just take practise!

Happy Flying!

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Are you overflaring? Normally is around 4 degrees of pitch

EI captain and Matthew chan, Thank you for your advice. I guess I will practice some more and repost if this problem of touching down correctly continues to happen.

I suggest flaring at the 10ft or 20ft callouts. At around 140ktIAS, flaps 3, just a hair under glideslope(½ dot above center max)

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The real aircraft uses a locked pitch trim mode in the final approach and introduces a very small continuous pitch down input to give the pilot some ‘flare feel’. I don’t know how or if they’ve implemented it in IF but landing without it feels pretty weird in the real aircraft! (Normal law vs Direct law)

Anyway, it would seem you are approaching too fast and attempting to flare off the speed too quickly and too high.

Get the speed stabalised at somewhere around 130-140kts a couple of miles out (ideally at 1000’ AAL) in your landing configuration.

Keep a stable approach (i.e. you aiming touchdown point on the runway should saty in the same relative position but just grow larger)

At approx 50 feet ‘prepare’ for the flare!

At approx 30’ begin a very gentle nose up flare.

When the wheels ‘kiss’ the deck retard the thrust levers and apply braking keeping the aircraft centred on the runway with rudder. If you drift past the touchdown zone it’s a go-around in reality. Feel free to squash the virtual landscape in the game though.

Practice makes perfect!

;D

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