I was on flight radar looking at the transatlantic flights, and then I noticed that they were exceeding 550 KTS groundspeed. Now as the Laura has shown high altitude winds are being worked on. This will mean we will have to fly at unrealistic airspeeds just to stop our planes from exceeding 550kts groundspeed. The fastest transatlantic crossing by a subsonic plane got up to 647kts GS.
Good point there. Check groundspeedrecords ( the website )! There you can see why we may get into trouble. However I’m now confused if our Airspeed is limited or the groundspeed …
This may only be for intermediate altitudes (FL100-300) to stop the ridiculous current situation of people flying at 550GS+ at 15,000ft.
Can’t imagine it being an issue at high altitudes with strong winds, have to see what the devs. come up with
The 550 GS only was applicable up to 40,000MSL. I would speculate the overspeed violation being tied closer with the overspeed warning system rather than the 550GS below 40,000MSL as that seems to be the direction that have taken with the implimentation of an overspeed warning system.
We only introduced the GS restriction to prevent people flying 748s 1000 kts GS from KLAX to KSAN. A more realistic solution will be developed as global comes closer.
I would anticipate a different solution, with centres opening up for long distance flights, they’re probably going to be assigning speeds for each aircraft.
A more realistic solution already exists but does need some tweaking such as different MMO for different planes. CCX shouldn’t be limit to M.87 on training and expert but .94 which is its true MMO IRL.
You’re not almost stalling, you’re moving at a good speed based off your Mach number. Your IAS is just displaying low because the air is thinner at that altitude.